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GoldClient
Alternative CS 1.6 client - built with stability and performance in mind.
  • Enhanced security, modern visual add-ons like radar, killfeed and customizable xhairs.
  • Up-to-date ReHLDS and ReGameDLL builds with full offline bot support.
  • Tons of bug fixes, QoL improvements, and performance tweaks.
  • Full Steam compatibility - automatic account sync when Steam is running.
  • Regular updates with improvements and fixes.
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Latest : 2.5.6.0

🚀 New Feature

  • Added automatic client update system (can be toggled in settings)
  • Added Matchmaking tab to New Game menu for quick game search with filters (game, mod, map) (can be toggled)
  • Added Discord RPC integration to display in-game status
  • Added a button in settings to enable/disable Steam integration
  • Added ConVars for scoreboard customization
    • scoreboard_showsteam
    • scoreboard_showdefaultavatars
    • scoreboard_steamicon_offset_x
    • scoreboard_steamicon_offset_y
    • scoreboard_steamicon_scale

🚀 New Feature

  • Added ConVar for HUD radar, toggles between a radar that scales dynamically to encompass all the detected elements on the map
    • hud_radar_mapscale_dynamic = 0/1 (Default: 0)
    • hud_radar_mapscale_dynamic_min = 0.01/3.5 (Default: 0.35)
  • Added ConVar sdl_minimize_on_focus_loss, enables minimizing the game if the game window in fullscreen mode loses focus (Default: 1 - It is recommended to disable this deprecated behavior, to improve compatibility with window managers)
  • Added support for additive/blur effects for fonts
  • Added ConVar r_prefertexturefiltering for easy texture filtering toggling
  • Added ConVar gl_use_shaders to enable the overbright effect
  • Added ConVar cl_demo_showkeys to display pressed movement keys (e.g., WASD, Jump, Duck) on-screen during demo playback
  • Added EEU and WEU regions to ServerBrowser

🚀 New Feature

  • Added hot-reload schemes/fonts when a video mode changed or window resized (a restart is no longer needed)
  • Added new non-exclusive fullscreen mode Fullscreen windowed
  • Added support video aspect ratio 16:10
  • Added more settings to Video/Audio
  • Added support for multiple displays, parameter -displayindex N for startup app on specific display and new ConVar
    • sdl_displayindex
  • Added speaker icon in ScoreBoard, when a player is talking
  • Added feature Drag&Drop demo file into window
  • Added additional info to demo file about what is was recorded on GoldClient+ (aka GSClient+)
  • Added auto-download missing pre-cached resources when viewing a demo file using by new ConVar
    • cl_download_demo_resources = 0/1 (Default: 1)
  • Demo can be slowed/fasted up to x16 times
  • Increased texture limit from 640x480 up to 1024x1024
  • Allow spawn a map with missing resources of map in developer mode using resources such llike error.mdl or error.spr as fallback
  • Added auto-generation map image for HUD radar and new ConVars
    • hud_radar_takeshot = 0/1 (Default: 1)
    • hud_radar_takeshot_quality = 0/100 (Default: 65)

🚀 New Feature

  • Added ConVar cl_fixmodelinterpolationartifacts, a feature backported from HL25 update
    It fixes interpolation artifacts (visual stuttering) for animated models on moving platforms (e.g., a scientist on a train)
  • Added the -nosingle launch option to allow running multiple game instances, with connections restricted to servers where sv_chats is enabled
  • Added cross-compatibility for CS 1.6 and Condition Zero games in the ServerBrowser

🐛 Bug Fix

  • Fixed the directional damage indicator on the HUD
    Red overlay showing the direction of incoming attacks
    Contributor of tests and ideas
  • Fixed a crash caused by a buffer overrun in the AmmoX user message due to an invalid ammo ID

🚀 New Feature

  • Added ConVar cl_download_retries set max number of attempts to download files from FastDL